I'm Rooster Gong.

A Designer.

I create cross-media designs and develop games.

Interested in embodied game design.

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Embodied Game Design Framework

A theoretical framework exploring the relationship between physical body and avatar body in game design:

  • Player's Body as Special Controller & Feedback Receiver
  • Player's Body as a Performance
  • Player's Body merges with virtual avatar
  • Player's Body projects onto the virtual avatar
  • Player's Body as an interface
Embodied Game Design Framework

Main Works